Product Design for Behavior Change

June 13, 2018

Your daily commute is probably automatic behavior. Subconsciously, you've probably worked out the very latest moment you can leave to arrive on time and you have a routine for how you get there. Unfortunately, for most people, that automatic behavior involves commuting in a single-occupancy vehicle.

At Carma, we know that our transportation products will only inspire behavior change if they're completely hassle-free to use. Our product design process is deeply rooted in BJ Fogg's theory that behavior change requires 3 fundamental elements to converge: motivation, ability and triggers.

Even if someone is highly motivated to share a vehicle (e.g. to save time in a carpool lane) and even if they are triggered every morning (e.g. watching cars fly past in the carpool lane), they still need a very simple way to adopt the new behavior. For this reason, our product teams continuously strive to reduce the number of taps required to use our products.

A great example of this is our newest Carma Share feature, enabling team members at Toyota's North American headquarters to book a commute vehicle for private carshare trips during the day with a single tap. Unlike other carshare products that typically include taps for car selection, time selection, insurance waivers, etc, our users can book a car with a single tap. 

Even better - Carma Share users can also access the vehicle with just a single tap of an Unlock button in the app. The car is unlocked (or locked) using Bluetooth Low Energy (BLE) technology. This means that a new user can sign up, get approved to drive, book and access a car all within a few minutes. These same cars can be booked for shared high-occupancy commute trips each morning and evening, removing all ability barriers to adopting real, impactful behavior change.

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Automating Vehicle Occupancy Verification with VeriRide

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Autonomous Cars Will Get Road Rage Too